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Member
I am a Wise Ass
Staticcurve
Male/United States
Birthday
March 22
Why I Am Here
No reason given yet
Last Visit: 2 weeks ago
Kevin Manning / aka. Pan
Art Zone
Personal Zone
Misc. Zone
This is the place where you can personalize your profile!
But, how?
By moving, adding and personalizing widgets.
You can drag and drop to rearrange.
You can edit widgets to customize them.
The bottom has widgets you can add!
Some widgets you can only access when you get a premium membership.
Some widgets have options that are only available when you get a premium membership.
We've split the page into zones!
Certain widgets can only be added to certain zones.
"Why," you ask? Because we want profile pages to have freedom of customization, but also to have some consistency. This way, when anyone visits a deviant, they know they can always find the art in the top left, and personal info in the top right.
Don't forget, restraints can bring out the creativity in you!
Now go forth and astound us all with your devious profiles!
I am a game designer from Poland (FPS horror game called Insomnia is coming). I am looking for great 3d model for my game. Could I use some of Yours models in my game project?
technical demo of the game: pl.tinypic.com/r/2ezkbav/6
Hello, I am currently working on a indie game called "Revolution" and I was wondering if you'd be willing to do some 3D for us. You can contact me via a note on dA. For more on the project please check out this [link] .
sorry I have way to many things going on right now. I just dont have time to pick up another side project
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_____________________________________________________________ He who works with his hands is a laborer. He who works with his hands, and his head is a craftsman. He who works with his hands, and his head, and his heart, is An Artist" St. Francis of As
Very inspirational, and empowering. Great detail as well! I am going to college soon to learn how to make things in maya and 3dmax, I hope I am half as good as you!
Your Maya work is amazing! I was kind of thinking that I needed to learn Zbrush to get into really fine-tuned sculpting but I see now that you can make really detailed work in Maya too. Really inspiring work.
When you do your character modeling, do you use polygons on nurbs?